CANDY BARNES: Modern, Draft, AIM, DH or Non-DH Originally a team specific manager (Cowboy Andy) built for second division, poorer clubs. "Get me through the season, please" might be the motivation behind using Barnes. So, the best characterization of Candy is that he won't win you many games, won't lose many either - stands pat and plays conservatively. HIGHLIGHTS: Pitching Overview: Starters: All pitchers with more STARTS than RELIEF APPEARANCES is considered exclusively a starter. All others will be used in relief. Relief: Per the usual method, closer/supercloser/relievers in general in close games are judged by grade. Adjusted grades of 13-16 for normal closers; 17 and above for superclosers. Adjusted grades are grade plus control ratings (Z or HR ratings). Normal closers can go two inning; superclosers generally limited to one inning or one-plus if one or more outs in the eighth. Candy tends to stay with the rotation starters (first 5 ranked by ERA) longer than most other draft league teams. That's because the team he was designed for had no bullpen. Offense: Very conservative. Not much to work with, and Candy knows it. Steal/H&R influenced by steal chance. Steals limited to 100%. Average bunting with bunting based on SOs per AB, SH per AB, batting and slugging average and grade of opposing pitcher. Will PR to steal a base; PH for a hit and run situation; takes out star players in blowouts (8th and 9th only); will DS aggressively to prevent pitchers from hitting or using a player to PH for them.