Ned Chance: AIM, 1900-1910 Deadball Era Replay Micromanager, Version 1 (1/7/11): Best with BFs on but not required. Not designed for draft league. Be sure to check file dates for latest versions. INSTALLATION To install and use Ned Chance, you must copy or move the following four files into your BBW directory or fold MgrChnce.dct, MgrChnce.msy, MgrChnce.lib, MgrChnce.mob Chance may be placed into a season sub-directory but he will only be available if that season folder is loaded in League Manager. OVERVIEW/NOTES Early deadball era replay AIM-only manager Ned Chance is programmed to handle seasons from 1900-1910. He may be used for seasons outside (either end) of that period. Just as the era was dominated by heavy small ball and high inning starters with little relief usage, Chance places great emphasis on manufacturing runs aggresively using bunting, stealing and, to a lesser extent, hit and run and staying with starting pitchers. Using extensive research on actual boxscores, play by play and historic accounts, Chance tries to duplicate - as best as possible - that overall managerial approach for the era. This includes: (1) Extremely quick hook early (first inning) with a struggling starter except for very high CG teams. Documentation shows that some managers were quite aggressive pulling starters in the first inning to prevent falling more than 3+ runs behind. This was more likely undertaken with the good or quality teams than the poorer ones that had little bullpen to use. (2) Aggressive use of bunting to secure leads and using stealing and hit and run strategies mostly when ahead or tied late. This was less so for the quality stealers - the Max Careys or Cobbs - who were so successful stealing that managers didn't need to bunt them over. However, as the stats show, most base stealers during the period had less than 50% success rates. Note: If CS numbers are absent, Chance will internally calculate those numbers based on steals and also steal rating. Be sure that the steal rating - usually too high for imports - are reasonable. If they are too high, Chance like the companion deadball managers Grant or Mitchell will steal more. Chance's steals are based on 100% figures (that is, he tries to duplicate those numbers). Similarly, Chance's bunting/SAC strategies are influenced greatly by the actual SAC totals for a batter. he will use one out semi-bunt-for-hit strategies but cannot do so with the bases empty (micromanagers cannot bunt with no one on base). Chance has a very slow hook - considering the era it has to be - but will adjust his strategies on the type of staff being used. If a team had higher relief appearances or the starter had lower innings or a higher durability rating, Chance will use a "quicker" hook. Similarly, if the team had few relief appearances or the starting had quite high innings pitched (~300), Chance will likely let that pitcher go nine in every game. &c Very conservative subbing - both offensively and defensively -, Chance will however take advantage of platoon players using them alternately in the same game if platoon disadvantages/advantages arise. He also has a very, very conservative blowout sub strategy but will only use those players off the bench that had "high" defensive appearances. Note again: this is quite limited. For more information on this or other managers, visit The Digital Skybox at www.TheDigitalSkybox.com